Bigfoot Networks, Inc., a research and development company, today published its latest white paper discussing the details of the online game performance enhancing technology inside the Killer NIC. The white paper explains specifically how LLRTM Technology allows Killer to make online games faster and play with more Frames-per-second (FPS). The white paper is available for download on the ?Tech Specs? section of the official site.
?Ever since Bigfoot announced LLR Technology, and now the Killer NIC, we have been swamped with questions from gamers and the media who want to know exactly how the Killer does what it does,? says Harlan ?Tytus? Beverly, CEO of Bigfoot Networks. ?With the introduction of the Killer and our newly published white paper, we are finally able to explain how our patent pending technology dramatically improves online gaming performance.?
At the heart of Killer is LLR Technology which is a UDP (User Datagram Protocol) offload engine designed specifically to handle game network traffic. Almost every major online game that hardcore gamers play uses UDP as its primary protocol, which is why TCP Offload Engines don?t normally improve online game play. Unlike newly released gaming products, the Killer does not require game developers to integrate support and it improves online game-play right out of the box.
Harlan Beverly, Bigfoot Networks CEO, also frequently answers questions from gamers and others in the gaming and technology industry on the forums of www.endlagnow.org, a site devoted to fighting Lag in online video games.