Waygate Publishing Limited, a London-based company specialising in the operation of Eastern European online games for the Western market, today announced a major interim content update for its free, browser-based Massively Multiplayer Online Role Playing Game, Legend: Legacy of the Dragons, which will be released on February 1, 2008. In addition, the company announced plans for its first major in-game event to be held on and around the next Full Moon on February 21, 2008.
Brand new content and translations
The update offers the two largest quests yet in the world of Faeo, one for each of the races, and introduces 16 new locations, four new NPCs, numerous new items and monsters, a new faction, the Destroyers of Chaos, and a variety of smaller quests. The game’s library will also be updated with the latest instalment of the game’s mythology, The Era of Change, and brand new translations about the work of the factions. This is an interim release while the company continues translating and preparing for the introduction of magic into the game, allowing high-level players to learn and cast spells, which will be fully animated in the game’s unique, within the browser game sector, combat system.
It is expected the next update, which will include at least 27 new quests, will be ready for release at the end of February. Content from the open beta version of the game is also being completely revised by a new team of translators to ensure the quality of translation matches that of the new content as the game continues to evolve.
Forthcoming in-game event
The in-game event will prepare hundreds of players for a mass battle in one of the game’s battlefield locations, allowing them to fight each other, monsters and the dragons of the game’s title, Striagorn and Erifarius. The events are already an integral part of the Russian version of the game, attracting 1000s of players to the battlefield as they fight for the honour and rewards that come with victory.
Micro-transaction payment system
Although the game is entirely free-to-play, revenue is generated through a system of micro-transactions, allowing players to buy game money to invest in their character development. There are two payment systems: the first uses PayPal, whilst the second is an SMS payment system, currently operational for players in Belgium, Denmark, Finland, Great Britain, Ireland, Netherlands, North America, Norway and Sweden, although Waygate Publishing hopes to expand this soon.