ARTICLES | September 24th, 2007
Tale of Tales release Phase Three of The Endless Forest

The Endless Forest is a multiplayer screensaver where everyone plays a magical deer. There’s no goals or missions or chat. Gameplay consists of discovery and creative communication in a peaceful landscape filled with surprises. The project is continuously being developed further in collaboration with the players of the game.

The Forest of Phase Three has doubled in size, so now you can roam even farther and enjoy the new sights and sounds. The new area features a completely new landscape, with birch trees and sycamores, blue berries and little birds that sit on your antlers if you’re very very quiet. Which is impossible when you’re a Fawn, of course! New players will play the game as a young deer before they acquire the full potential of the well known human-faced avatar. To make sure the Fawns remain amused, a little playground has been added, a quarry of sorts, with big boulders to jump on and hide under.

Phase Three also includes a major overhaul of the game engine with better performance and lower memory requirements. Even the file size of version 3.0 is less than that of 2.0, despite of the additional features (under 50 MB!).

130.000 Downloads and 18.000 registrations after the first release 2 short years ago, the artistic MMO project has more momentum than ever. A lively community that actively participates in the design of the game. Ever growing numbers of active players (between 1200 and 1800 unique players every month). With live performances and presentations at museums, community centers, and media art festivals. From its beginnings as an experimental project, The Endless Forest has now gained a place for itself on the daily menu of many online gamers and art lovers.

The Endless Forest can be downloaded for free from http://Tale-of-Tales.com/TheEndlessForest

Tale of Tales is a games development studio located in Ghent, Belgium. It was founded by media artists Auriea Harvey and Michael Samyn in 2002 with the explicit purpose of creating elegant and emotionally rich interactive entertainment.

With our backgrounds in the arts, we look at gaming from a fresh perspective. We see a powerful technology and a vibrant community. And we can’t help but be excited about the enormous potential that games have to offer. We want to explore new ways of having fun with this medium. There are so many possibilities beyond traditional game design!

The couple actively maintain a blog where issues of game design and game experience are discussed amongst developers, artists and gamers, friends and flames: http://Tale-of-Tales.com/blogOther games under development at Tale of Tales include horror fairy tale The Path and 8 which was also showcased during the E3 Indicade festival.

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