GUIDES | July 7th, 2010
Monkey Island 2 Special Edition Walkthrough

Part I: The Largo Embargo

Pickup the Shovel on the Sign near the bridge and then walk on the bridge. Largo LaGrande will rob all your money. Enter the second ship on your right to find Wally the cartographer. After talking to him, wait for a while and take the monocole quickly when he puts it down on the table. Also take a Piece of paper from the pile which is located at the bottom of the screen.

Now, walking down into the hatch of the boat which is opposite Wally’s boat to enter the Bloody Lip Bar. Talk to the bartender about Largo until Largo himself comes for a visit. After he spits on the wall and takes all the bartender’s money, use the Piece of paper on the spit. Leave the boat and enter the same boat but from the window on the side so that you get in the kitchen. Pickup the knife on the table. Leave and go in the Laundry boat on the left of Wally’s boat.

Try to pickup the Bucket near the three pirates but you will be stops. After asking them if it’s their bucket, you will be able to pick it up, but you will ask to ‘Pretty’ ask him for it. Once you will use all the pretty please conversations, you will ask him ‘Oh come on’, and you will have the bucket.

Leave the laundry and head in the hotel on the far left of the screen. Use the Knife with the Rope to free Pegbiter, the little alligator. This will get your rid from the inkeeper and the alligator. Pickup the Cheese Squiggles from the alligator’s bowl and head in the only room in the hotel, which happens to be Largo’s room. From here, pickup the Toupee from the dresser and make sure to leave before Largo comes back.

Leave the room and hotel and head yourself to the far right of the screen to exit to the island’s map. Click on the swamp to go there and pcikup the stick on the beach. Use the Bucket with the mud. Use the coffin and row to the far right until you are elevated byt the skull like wooden house. This will take you to the Voodoo Lady’s house. Pickup the Small String which is hanging from the table and move to the right so that you meet with the Voodoo Lady. Talk to her about creating a Voodoo Doll. From this you will learn that to make the Voodoo Doll, you will need fluid of the victim (The spit), something from his ancestries, something of his cloth and something from his flesh(Toupee).

Leave the swamp and go to the cemetry from the map. Walk into the cemetry and head to the top of the hill. Use the Shovel on the ancestory tomb of Largo which should be of Marco LaGrande. This will get you the first part for the Voodoo Doll, something from his ancestries, a bone.

Leave and go to Largo’s room in the hotel back in the town of Woodtick. Close the Door and use the Bucket o’ mud with the Door. This will get Largo very dirty and pretty angry. He will leave and go to the laundry. Follow him there and you will find him arguing with Mad Marty. Go back to Largo’s room and close the Door. Pickup the Laundry claim ticket and go back to the laundry. Give the Laundry claim ticket to Mad Marty which will give you the second item for the Voodoo Doll, something of the cloth. Although it’s a pearly-white bra, it will do the trick.Now you will have everything you need for the Voodoo Doll, but first you need to make some money. So, since we are already at the laundry, Open the Box on the ground near the Three Pirates and use the Stick with it. Use the Small String with the Box and then place the Cheese Squigglies in the Box. Wait until the rat goes in the box to eat the cheese treats and then pull the String. Now when you have the rat in the Box, open it and pickup the Rat. Go back to the Bloddy Lip and go into the Kitchen by crawling from the the window on the side. Use the Rat with the Vichyssoise and leave. Enter the bar from the hatch and talk to the bartender. Order up some stew, and this will get the cook fired because a rat is in the soup. The bartender will offer you a job, giving you a week’s pay in advance. You will find yourself in the kitchen. Exit through the window and head to the swamp and talk to the Voodoo Lady.

Talk to her and give her the Bone, pearly-white bra, Toupee and the Piece of paper with the spit. She will do a Voodoo doll of Largo but since the ingredients are not that specific, the doll will only be effective when you’re close to him. She will give you the doll and pins. Now, the only way to get close to Largo is to get into his room in the hotel and quickly use the doll with the pins. After talking to Largo, Guybrush will reveal he was the killer of the Ghost Pirate LeChuck and to convince him he shows him LeChuck’s beard. Largo will steal it with the hope to resurrect LeChuck.

Go back to the Voodoo Lady and she will tll you that the only way of escape is by finding Big Whoop. You will get a Book named Big Whoop: Unclaimed Bonanza or Myth. Exit to map and head to the Peninsula. Enter the ship and talk to Captain Dread. Tell him that you need to charter his ship but he will decline. End the conversation and give him the Monocole and ask him again so that he agrees.

Part II: Four Map Pieces

After the cutscene where LeChuck has been resurrected by Largo and the priest, you will get to know his plans for his personal revenge on Guybrush. Yikes! So, you start off this chapter on the deck of Captain’s Dread’s ship. Pickup the Parrot chow next to Guybrush and go inside. Captain Dread will ask you where you want to go. Start by going to Phatt island.

As soon as you get ashore, you will be approached by a guard and no matter what you reply, you will be taken prisoner and start to see Governor Phatt (A rather fat fellow). After talking to the Governor, you will get to know that LeChuck has put a bounty on Guybrush’s head. You will be thrown in jail with Walt, the gaurd dog, watching over you. Pull the Mattress and pickup the stick from under it. Use the Stick with the boens of the Dead Prisoner’s Skeleton to get the Bone. Give the Bone to Walt, which will drop the keys and leave. Pickup the Small Key and use it on the cell door. Pickup the Gorilla envelope and the Manila Envelope from the shelf. Open the both envelopes and you will get some stuff. You will also get a Banana and an Organ. Now leave the jail and walk into the alley on the left of the Library where you will find a guy plaing a wheel and always winning. When he leaves make sure to follow him and you will find that he is always cheating and getting the winning number from a guy in the alley. You will need to do the same to win. So when he leaves, know on the door and ask for the winning number. He will ask you the password which you will need to answer correctly for three times. He will show you two hands. The first hand will be the answer to the question. Example, if the says: If this is 1 (and he holds up 3 fingers) what is this? (and he holds up another number of fingers.) hen the answer is 3, because he held up 3 fingers the first time. When you will get it right, you will get the winning number. Now go back to the wheel and make a bet on the number given to you in the other alley. When you win, select the Invitation. Go back to Captain Dread’s ship and go to Booty island.

On Booty island, go to the antiques shop on the left and buy the Saw, the Horn and the Sign by picking them up. Use the Parrot Chow on the hook on the wall where the sign that you bought used to be which will enable you to buy the Mirror. Look at the Map Piece in the counter, but the dealer will not sell it to you unless you trade-in the Figurehead from the sunken ship, The Mad Monkey. Leave the shop and the Invitation to the shop keeper of the costume shop on the opposite side of the road. He will give you your costome… Get out and talk to the woman outside, asking her for a brochure. After talking to her you will learn that she is Kate Capsize and more importantly she has a glass-bottomed boar for charter. Walk to the far left so that you exit to the map of the island and go to the Mansion. A guard will stop you. After talking to him you must change into the costume and show the gaurd the invitation so that he lets you through.

Now, when you get to the mansion, go on the back side from the left side until you get to the back door which leads to the kitchen. Push the Garbage can and when the cook come out screaming and pretty angry, run around to the front door and keep going round the mansion until you come back to the kitchen door. Get in, pickup the Fish, and get out. The cook will find you and he’ll keep yelling. Don’t listen to him and make yourself in the Mansion from the front door.

In the mansion, pickup the Map piece from the frame on the wall and get out of the mansion. You will be stopped by the dog which happens to be named Guybrush. you will black-out and be taken to see Governor Elaine Markley. After a steaming conversation with her, wher will throw the map out of the window. You will find yourself outside the mansion. Go back up the stairs and pickup the Oar from the wall. Now, go back outside and try to pickup the Map piece from the floor. After some tries, the map will fly away and end up on the edge of a cliff. Pickup the dog from the front of the Mansion. Go back to Captain Dread’s ship and go back to Phatt island.

Enter the Library on the right and open the model lighthouse near the door. Pickup the Lens from inside it. Now look in the card catalog on your right and pull out the drawer with the name CD. Search through the files until you get to the book with the name of Great shipwreks of our century and select it to remeber it. Open the drawer with OPQR to find the book with the name The joy of hex and select it. Now choose a random book and select it to remember it. Talk to the librarian and tell her that you’re looking for a book and you will have to sign up for a library card. When you give her any information she needs (doesn’t matter what you select), she will give you a Temporary library card. As books, ask her to take Great shipwreks of our century, The joy of hex and the other book you selected. Leave the Library and ignore her comments on putting back the lens. As you get out, talk to the gisherman on the pier and challenge him on who can catch the biggest fish. Give him the Fish you got at the Mansion’s kitchen. He will loose and give you the Fishing pole.Now go near the Jail entrance and use the Brochure from Kate with the Wanted Poster on the wall. Now exit to the map by going to the far right side. You will see Kate coming to the island and being put in jail by the gaurd. Return to the Wharf and enter the Jail. Use the Small Key on the cell door to free Kate. Pickup the Vanilla envelope from the shelf and open it. You will get a Bottle o’ near-grog. Now exit the Wharf and head to Governor Phatt’s mansion, open the gate and enter. Talk to the gaurd and tell him that there is a fire in the kitchen. As he runs off, head up the stairs where you’ll find Governor Phatt sleeping/eating. Use the Extra Random book you took from the library with the book named Famous Pirate Quotations which is on his stomach. Leave the mansion and go on Captain’s Dread ship and sail to Booty island.

Once on the island, exit to the map of the island and head to the location Big Tree. Once there, use the plank that is already in the tree and insert the Oar in the tree hole. Use the Oar and it will break and Guybrush will fall down and hit his head. In his dream he’ll meet his parents and LeChuck. While his parents are singing a song, Guybrush will take a note of the lyrics. When Guybrush wakes up, pickup the Broken Oar and head back on Captain Dread’s ship and sail back to Scabb island.

Go to the Woodsmith and give him the Broken Oar so that he can fix it. Leave and go to the Bloody Lip, the bartender will catch you and fire you for leaving the kitchen. Use the Banana with the Metronome on the piano and this will hypnotize JoJo the monkey. Pickup the Monkey and talk to the barkeeper to order a drink, and try buy some grog. Since the bartender will think that you’re still too you, he will give you some near-grog, but it’s sold out. Show him the Temporary library card so that he sells you some grog. Buy a Yellow beard’s baby and a Blue Whale, and he will also give you a Crazy straw. Mix the two drinks to create a Green drink. Leave the Bloody Lip and go to the Laundry. Use the Saw with the Peg leg of one of the three pirates and exit the Laundry. Now go in the Woodsmith’s house and while he’s away pickup the Hammer and some Nails. Leave the island and go to Booty island by using Captain Dread’s ship.

Go to Stan’s Previously owned Coffins and talk to Stan. Tell him that you’re looking for a good used coffin. As soon as Stan jumps into a coffin, showing you the features, close the lid. He will jump out and give you a Complimentary Hankie. Now, ask him to show you the coffin again and now use the nails on the coffin to trap him inside. Pickup the Crypt key from the big tombstone behind the desk and walk outside near the spitting competition on the right. Talk to the judge to enter the competition. Tell him any name and spit, but it doesn’t get any far. Blow the Horn so that everyone is distracted, and pickup the Flags form the floor. Use the Crazy straw with the Green drink and enter the competition again, but wait until the Red scarf on the lady on the right, blows with the wind… and THEN spit. This will make you reach the first place and win the Spit plaque.Go to the Antique shop and give the Spit plaque to the shop keeper. At first he will not be interested, but keep on pushing it and tell him that the spit on the plaque is of the person who killed LeChuck. He will agree to buy it and gives you 600 Pieces of eight. Now, get out and look at the Book of Great Shipwreks of our century to get the coordinations of where the Mad Monkey sunk. Talk to Kate Capsize and charter her ship. Once you sail out to the coordinations from the book, give into the water and get to the bottom of the ocean. Pickup the Monkey head aand pull the Anchor. Once you return at Booty island, enter the store and trade the Monkey head for the Map piece. Now exit to the map of the island and go to the Cliff. Use the Fishing pole to catch the Map piece, but a seagull will steal it and flies to the Big Tree. Exit to the map of the island and go to the Big Tree. Use the Reinforced oar, pickup the Plank and then use it on the next hole, etc. etc. etc. until you get to the top of the tree. Pickup the Telescope and enter the door with the blue curtain. Use the Dog with the Pile and you will get the second Map Piece. Laeve the island and set sail to Phatt island.

After the cutscene of Largo and LeChuck, leave the town and head to the Waterfall from the map. Walk up to the top of the waterfall and use Jojo the Monkey on the pump. Go back down to the bottom of the waterfall and enter the newly discovered gaping hole. After walking through all the halls and up the hill you will get to a cottage. Enter the cottage and talk to Rum Rogers. Talk to him about the map and he will challenge you to a drinking contest. He will leave and come back with a mug o’ grog for you. As soon as he leave to get himself a drink, quickly throw the Grog on the Tree and fill it withe the Near-Grog which you took from Kate’s envelope. As the contest begins, he will immediately pass out. Now use the Mirror with the Mirror frame and leave the cottage. Open the left window and use the Telescope with the Grotesque statue in front of the cottage. You will notice which brick does the beam hit. Enter the cottage again and push the Brick the beam hit and Guybrush will fall through a trap door, which will lead him in front of a bathtub with a skeleton in it. Pickup the Map piece that the skeleton is holding. Enter the cave and after walking through all the halls, you will end up back to the Waterfall. Leave the island and head to Scabb island.

After the curscene with Largo and LeChuck, go to the cemetery and use the Crypt key to open the crypt. Now, read the book Famous pirate quotations and notice which one was written by Rapp Scallion. Look the the coffins to find the one which says Rapp Scallion and open it to pickup some of his Ashes. Leave the cemetery and go visit the Voodoo Lady in the swamp. Look at the jars until you find one called Ash-2-Life. As soon as you try to pick it up she will start talking to you. Ask her to take the Jar. Guybush will give her the Ashes of Rapp Scallion, but she forgets the recipe. Give her the Book The joy of hex. When you get the Potion head back to the cemetery and use the Potion on Rapp Scallion’s ashes. After talking to him, you will agree to check on the gas for him at the Weenie hut. He will give you a key. Leave and go to the beach. Use the key to open the Weenie hut and turn off the gas. Get back to the crypt and resurrect Rapp Scallion again and tell him that the gas was on and that you turned it off. He will give you teh Last piece of the map. Leave the cemetry and go to Wally’s shop in Woodtick. Give Wally the model lighthouse Lens and also give him all the Map pieces. He will promise to get the maps toghether for you, if you go to the Voodoo Lady and check if his love potion is ready. Leave and go to the Voodoo Lady. Ask her for the Potion and in that moment she discovers that Wally is in big trouble. Leave the swamp and get back to WAlly where you will find that he was kidnapped by LeChuck. Go back to the swamp where you will find a crate. Get into the crate.

Part III: LeChuck’s Fortress

As soon as you get out of the crate, walk to your right and go up the stairs through the door. You get in an intersection of three tunnels. just pickup any tunnel and go through it. Now for the hard part of this part, you have to try to find a way out of the maze. You have to use the right doors in the right order. So, look at the Spit encrusted paper where Guybrush has wrote the lyrics of the song that his parents sang back at the Big tree. It wasn’t a song, but a solution to the maze. You have to go through each door that the song line explains in order. Example,

The hip bone is connected to the rip bone
The head bone is connected to the leg bone
The leg bone is connected ot the hip bone

There isn’t a direct solution to this since every game is different. Every verse explains a door which you have to go through so that you make it out of the maze. When you manage go get out, you come across a huge door with a massive amount of locks. Don’t worry just go through the door. Here you will find LeChuck’s voodoo throne. Pickup the Voodoo Key hanging near the throne. You will be caught by LeChuck and you will be hanged to a rope just above an acid pit with Wally. After LeChuck explains how you will be painfully killed by the acid and his demonic contraption, he will leave. Now, use the Crazy straw with the Green drink and spit on the Pan to turn it. Then spit twice on the Shield to your right so that you turn off the candle. You manage to escape the contraption but LeChucks finds out! So, open the Juju bag to find some Matches and a Love Bomb. Use the Matches and prepare for an explosive escape.

Part IV: Dinky Island

Now you will end up on Dinky island. Pickup the Bottle from the ocean and the Crowbar from the beach. Pickup the Martini glass from the left of the Crowbar and use it with the ocean to fill it with water then use the Martini glass with the Still machine. Walk to the left to exit into the Jungle. Turn left and go along the road until you come accross a tree witha bag hanging from it. Use the Bottle with the Bag to smash it and open it. Pickup the Box from the ground and use the Distilled water on it, to get some Crackers. Walk to the right to the small pond with a box next to it. Pickup the rope which is around the box and then use the Crowbar to open the box and pickup the Dynamite.

Go back to the beach. To get the parrot to tell you the way to Big Whoop, feed him a Cracker and follow its directions. When you get there, the parrot will be there as well. Give it another Cracker and follow the instructions it gives you. Keep doing this until you get to a Big X, use the Shovel on the Big X. When you hit the cement, use the Matches to light the Dynamite and throw it in the ole. You will end up on a small platform next to a treasure chest. Use the Rope with the Crowbar and use them with the Metal rods at the top of the hole. The platform crumbles and you will end up hanging with the treasure chest in your hand, which takes you back to the game intro with Elaine. The rope breaks and Guybrush falls down in a dark room.

Move around the screen until you find the light switch and push it to make some light. You will be surprised by LeChuck, and after talking to him you will learn that he’s you brother! Also you will get to know that he has created a voodoo doll of you, which will get you to another dimension! Fortunately the Voodoo Doll is not of a good quality and instead sends Guybrush to another room. The only way to escape this, is to make a Voodoo Doll of LeChuck by doing the same recipe you used for Largo. Enter the Storage room, the one with a lot of boxes and open the four boxes on the floor to pickup a Doll and a Balloon. Leave the room and find the First-aid room. Look at the two skeletons which happen to be Guybrush’s parents and pickup their Skulls. Open the Trash can and pickup a pair of Surgical Gloves. Open the medical drawer and pickup the Hypodermic syringe. Leave the room and enter the one which has the broken grog machine (twice to the left). Fill the Surgical gloves and the Baloon with Helium by using the Helium tank in the corner. Use the coin return on the grog machine and it will roll out a coin across the room. Wait until LeChuck enters the room and when he bends down to pickup the coin, quickly pickup his Underwear.

After being blasted into another room, wait for him to return and give him the White hankie you got from Stan. You will be zapped again. Go to the Elevator and push the Call button to open the doors and go in. LeChuck will appear, and you should immediately close the doors by pulling the Lever. This will get his beard stuck in the lift. Pickup the Crispy beard bits. Open the door in front of you and you will emerge into an alley on Melee Island in Monkey Island 1.

Put the Voodoo Kewpie Doll. the Parent’s skull, the Underwear, the Used hankie and the Crispy beard bits into the Juju bag. This will make you a Voodoo doll of LeChuck. Go down and move the elevator down again. Leave the elevator and when LeChuck shows up, use the Hypodermic syringe with the Voodoo Doll of LeChuck. After a nice talk, select to rip off the leg from the Voodoo Doll and see what happens. Then talk with LeChuck and enjoy the great ending!

4 New Versions of L.A. NOIRE coming this November